Aug
24
Posted by Mark at 17:29
Platinum seem to be quite fond of their multi-game deals, bursting onto the scene with a deal with Sega and then moving onto what looked like a tie-up with Nintendo to make The Wonderful 101, Bayonetta 2 and StarFox Zero.

Now, they're working with mobile publisher Cygames.

The first game is a console spinoff of their obscenely popular mobile RPG Granblue Fantasy, subtitled Project Re:Link.

It's going to be a 3D action-RPG, and the trailer looks to contain plenty of the spectacular fighting we're used to from the company:

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Oh, and Nobuo Uematsu off of Final Fantasy is doing the music.

There is no specific platform specified for the game yet, but it's interesting that Cygames seem to be looking to move beyond their mobile roots, also announcing Project Awakening for 'high-end consoles', which Platinum is ostensibly not involved with.

The other game, however, demonstrates that even Platinum aren't immune from having to dip into the mobile market, with their debut smartphone game Lost Order, a 'Real-Time Tactics' RPG, which Siliconera has screenshots of.

It's likely that this will be a Free-To-Play title, as this has been what Cygames has generally made their money doing, but this has as yet not been confirmed.

There are no release dates set as yet, and a blog post by Platinum even goes out of its way to stress that the games are not confirmed for the West at all.
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Aug
23
Posted by Ben at 17:27
I'm waiting for the day one patch for Deus Ex Mankind Divided to download, having switched to the Dutch servers because the UK ones are "fucked", so it seems like a good time to write a What We're Playing before starting something new.

And first up, a bit of Deus Ex

Not the original one, instead Deus Ex Go. I know I spent £3 on marketing material, I know I'm now part of some graph somewhere that shows "divergence" or some other office word, but I could do with something to play on my commute. Truth is I've not been that taken with the Go games. Lara Croft Go didn't really do anything for me, and while I think Hitman go is better, I still got a bit tired of it.

I do prefer the Deus Ex franchise though so hopefully that counts for something. It's very much the same sort of thing, move Adam Jensen from point to point, taking out guard or avoiding being spotted. Deus Ex Go feels a little more cobbled together in its design though, there's power ups that and traps that feel a bit glitchy. Hard to explain maybe, but triggering an enemy so he charges, then changing a floor tile to a red zone so he can't return back to his start point, he'll just judder in place. It feels a bit "Steam Server".

Talking of fucked, I went back to Batman Arkham Knight last week. I've posted a couple of times about the state of the PC release, and I can say it seems to be fixed now. Granted, since writing that article I'm now running the game off an SSD, which would help significantly with the data loading, but I had played a chunk of the game prior to the most recent fix and was still having significant problems even off an SSD.

When I stopped last time I felt pretty done with Batman Arkham Knight. The technical problems and how they were handled had really soured me, and frankly, it's not that great a game. Fortunately though, where I picked it up from (teaming up with Robin) it kind of felt like the second part of the 'season', after the winter break, where the writers have had a chance to sit and think about how to fix things a bit. I enjoyed it so much more. Not all of it, fuck the Riddler challenges still, but the story really picks up. The season pass is borderline theft if you paid full price for it, but at £4 or whatever it cost on CDKeys just before launch I can't complain, short as the story content is.

Anyway, it's all done, aside from the Riddler stuff, and some of the season pass stuff. I guess I can't really complain about it any more, but I think I'm done with Batman for the foreseeable

Elsewhere, I played some Merdian Squad 22, there's a First Play gameplay video for it and there might well be a review at some point. It's... well, I can't say I've enjoyed my time with it. Not that it's bad, I've just not enjoyed it. I'm hoping some of the other modes get me a way in on it
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Meridian Squad 22
First Play
Aug 23
Posted by Ben at 02:02

We were sent a code for Meridian Squad 22 back when it was in Early Access and probably should have taken a look at it then. However, I was having a few difficulties with the game, and it didn't seem right to go in to detail on the rough edges of Meridian Squad 22 while it was still in development, especially as a lot of what it was missing was polish

Meridian Squad 22 is a good looking game, regardless of how many people made it (1 person!) it's graphically pretty impressive. There's a lot of content there, the "10 hours+" referenced on the store page is, for me at least, a gross under-selling. This all being said, I'm not feeling it. I'll need to play more to write any sort of review, but it strikes me that hat Meridian Squad 22 needs is a little more handholding. RTS genre die-hards probably don't need this, someone like me, I could do with easing in a little more, levels structured to introduce mechanics. There are a few like that, and I guess you have to give the game credit for getting to the point rather than laboured tutorial missions, but it can make the game a bit of a chore to play

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Aug
18
Posted by Ben at 14:35
It's rare I look forward to a game nowadays. I'm old and jaded, it's what happens. However, I am looking forward to Deus Ex Mankind Divided quite a lot

Maybe not "book a day off work" levels, and I've not actually preordred the game anywhere (which is out on the 23rd August), but I am going to post the launch trailer for Deus Ex Mankind Divided, which has the whiff of Crysis about Jensen's abilities

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Aug
18
Posted by Ben at 02:00
Good news for PC gamers, the promising looking NieR: Automata is coming to Steam in early 2017, alongside the PS4 version

No firmer date than that, but seeing the kind of Japanese action-game-cum-rpg, the sort of thing you'd expect from Square Enix and Platinum Games, some to PC is still a treat.

I'll have to get back to the first game at some point before this releases. Anyway, trailer below

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Aug
16
Posted by Ben at 15:56
The beautiful puzzle adventure game Don't Disturb has been cleared Steam Greenlight, and should be heading to Steam "soon"

Don't Disturb is a point & click style adventure game where you play as a dog trying to find his dead owner. Don't Disturb is heavy on the Japanese spiritualism, and if the story premise didn't mark it out as something interesting then the watercolour backgrounds do

Don't Disturb, which I keep wanting to call Do Not Disturb, is a bit of a change of pace for PQube based off the trailer and screen shots, and should probably be with us in Q3 of this year

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GALLERY:
Full gallery (4)
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Aug
16
Posted by Ben at 14:38
We posted a release date for the Ratchet & Clank movie on digital download (22nd August) and DVD / Bluray (29th August, although the latest press release doesn't mention bluray).

Anyway, in preparation for the films release Lionsgate have sent over a trailer

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Aug
15
Posted by Ben at 14:07
I reviewed Solar Shifter EX not so long ago, it's a pretty decent game, certainly a looker. It's a fairly unique shoot em up in the way it's set up, and soon Xbox One players will get to try it for themselves

Due for release on the 26th August, there's no word on a price yet, but it's likely that the Xbox One version of Solar Shifter EX will be around the same price as the PC version, around £5.99

If you want to take a look at the game, our gameplay video below, and you can find Solar Shifter EX on the Xbox Store

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Aug
12
Posted by Ben at 05:05
Developed by Kylotonn, WRC 6 boasts a few changes that series fans have been asking for, such as narrower roads, longer special stages, and new head to head 'special super stages'

WRC 6 will feature all 14 rounds of the 2016 WRC season and is coming to Xbox One and PS4 in October

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Aug
11
Posted by Ben at 16:57
If you're going to make an adventure game you might as well make a pretty one, and The Little Acre is certainly that. It's also made with some pedigree, with Broken Sword developer Charles Cecil helping out developer Pewter Games

It's still way too early for a firm date, but Curve Digital have said The Little Acre will be coming to both consoles and PC. Presumably we're talking PS4 and Xbox One, but who knows, maybe we'll see something on the WiiU or whatever the Nintendo NX turns out to be

The Little Acre is an animated adventure game, if that's a slightly confusing term watch the trailer and it won't be

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