Feb
23
Posted by Ben at 02:05
Yep, Dragon Quest Heroes 2 has been dated for Europe, with the bonus news of an official Steam confirmation

Due to arrive on Playstation 4 on 28th April, Dragon Quest Heroes 2 will hit Steam a few days earlier (the US release date if I had to guess) on 25th April.

The first game was... alright, it started well enough, and maybe if I'd carried on playing it at that point I'd have a more positive feeling towards it, but returning to it the game felt a bit of a trudge. It's generally considered that Dragon Quest Heroes 2 is the better game, so it might be one to keep an eye out for

Trailer below

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Feb
21
Posted by Ben at 15:44
Falcom classic Ys Origin is out now for the PS4. It's been out a while on other platforms (Steam, Vita), and perhaps that's why Ys Origin is launching a little cheaper than you might expect, but it's available today on PS4 with a free theme if you buy it off the store until 5th March

Priced at £15.99 Ys Origin is regarded as one of the better Ys games, and it might yet your appetite for the sequel coming later this year (more on that later)

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Feb
21
Posted by Ben at 15:13
Probably the last time we'll post about Trulon: The Shadow Engine, but ahead of its imminent Xbox One launch, publisher Headup games have announced that the game is available for preorder with a 20% discount

I've mentioned before that I quite liked Trulon: The Shadow Engine when I played it on PC, so you could do worse, with the usual price being £15.99 ($19.99), and the reduced price at (a guess because it's not up on the UK store yet) £12.79.

Trulon: The Shadow Engine release on Xbox One this week, on the 24th February, and there's a trailer below

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Slime-San
Gameplay Video
Feb 19
Posted by Ben at 17:32

We were sent over a preview code for upcoming platformer Slime-San, so we (I) took a look at the first world

I know it's trite and easy, but if you've played such as games as Super Meatboy and N+ then you probably know what to expect. Slime-San is a tough, tricky, but very responsive platform game. The sort of game where you first attempt at a level can be a nightmare, then when you return you wonder why you ever struggled.

I'm not going to go in to huge detail here, there's a video below for that, but Slime-San is very well put together. There's a bunch of additional stuff, not unlike Meatboy, to encourage you to return to the game, restarts are rapid, shame there isn't a pause button on the pad, or a restart button on there (that I know of at least).

Slime-San seems very promising, and it's out in April on PC (Steam, Humble Bundle's Store) which console versions to follow

There's a gameplay video below

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Switch

Feb 18
Posted by Mark at 20:27

This is more of a 'First-ish' Play, as I'd had time to give this a quick go before streaming it.

Anyway, it's another one of them tough-as-nails precision platformers indie developers are so fond of creating- the gimmick this time around being that you get a double-jump.

As you can see from the occasional excursion into the level selection screens, this is very clearly a preview build, but we do get a decent look at much of the game's second and third worlds.

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Feb
17
Posted by Ben at 02:08
In an email sent out to Kickstarter backers, which seems like an opportune moment to mention that I was one, developers Chilled Mouse and Ste Curran have revealed that Chime Sharp will be coming to consoles very soon

The PS4 version of Chime Sharp is set to release on 21st February, with the Xbox One version a few days later on the 24th February

We never reviewed Chime Sharp, because ethically, reviewing something you cared enough for to back is not the most sensible thing, but it's a good game, certainly worth a look if you like music games
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'tis the Season

Feb 15
Posted by Mark at 19:11

I bloody love Game of Thrones. It's the best thing.

Every week when the series is running I like nothing more than sitting down in front of the TV to watch these brilliant, well-formed characters played by the best actors working in television absolutely at the top of their game as the deep and engaging story twists and turns, aided by the some of the best production money can buy from their location filming to the CGI special effects.

And the thing is, you don't get that sort of thing anywhere else. I tried watching that Jersey Shore when it was on MTV and it's just not for me. If you've not seen it, it's a reality show about people getting drunk in nightclubs then going home and having sex and/or a blazing row. Okay, GoT has more than its fair share of drinking and shagging but it all serves part of a wider narrative in a way that it doesn't in this.

Either way, Jersey Shore isn't for me. It doesn't offer me what GoT does. Similarly a lot of what makes Jersey Shore what it is is absent from Thrones, and that's what I appreciate about it, and I'm sure the reverse is true.

And you know? That's fine. I don't think they're making Jersey Shore any more, but I'm sure MTV're making something in a similar vein, and if they want to run nothing but Jersey Shorealikes, that's equally fine. I don't blame them- it's cheap to make, and MTV get a hell of a return on their investment. MTV are a business, and Shore is good business.

So they want to fill MTV 2 with it, that's equally OK, and if they want to launch MTV 3, 4, 5, all the way up to MTV 100 and show nothing but wall-to-wall Jersey Shore on all of it that's absolutely A-OK, so long as I've got my HBO and my Game of Thrones. You all do you, I'll be over here.

-

So it turns out that HBO have announced that the next series of Game of Thrones is taking a bit of a turn. It's not going to be set in the fantasy land of Westeros at some undefined point in what we'd call "The Past" any more, it's going to be set in the modern-day, real world. And instead of being a scripted drama, it's going to be a reality show. About people getting drunk in a nightclub.

And they're also turning Westworld into a shitty mobile Gacha game.

Nintendo's recent announcement that Zelda: Breath of the Wild is going to have a Season Pass has been met with widespread disappointment, from myself as much as anybody else. The reason it's been met with such, is because they've done exactly the above.

As with most criticism that comes from within gaming, there's been an equally loud- if not louder- attempt at shutting the criticism out, mostly by accusing the people of complaining of all sorts of things simply for the act of criticising, but occasionally by coming out with counterpoints that are not incorrect, but also not particularly relevant.

"But business!" cries the journalist. "All the other games companies have been doing it for ages!" exclaims the random on social media. "It's not even the first Nintendo game with DLC!", follows up the smartarse who thinks they've pre-empted the counterargument. "There is such a thing as good DLC!" says someone who's missed the point spectacularly.

Yes, Nintendo are a business and they've have had a hard time of it in the last few years, and the Season Pass model is proven to work as a moneymaker. Equally, the notion that Season Passes are widespread is unequivocally true- a cursory search of XBox One suggests there's 64 of them already, for games as recent as Sniper Elite 4 and For Honor, which only came out this week. Nintendo games have had DLC, even Zelda spinoff Hyrule Warriors (which itself had a Season Pass) and Mario Kart 8's DLC is often cited as a good example of DLC being done right.

All of these points are very true, and nobody is saying otherwise.

But we can make similar points of reality TV, it's good business, it's not a new format (Big Brother started nearly seventeen years ago) HBO- or at least its parent company Warner Brothers- is responsible for The Bachelor, amongst other shows and the first series of The Genius is probably one of my favourite shows of the last few years.

What makes HBO great is the quality of its programming. What makes HBO amazing is that in a sea of trashy reality shows, lazy sitcoms and by-the-numbers police procedurals they stand out for their dedication to not doing that. For them to throw it away on making yet another show in the style of Jersey Shore, even if it was the best possible example of such, would be a crushing disappointment.

Likewise, what makes Nintendo great is the quality of its games. What makes Nintendo amazing is that in a sea of tacked-on multiplayer modes, scummy microtransactions and games being cut into piecemeal DLC chunks so you have to spend £80 to get the same game you used to pay £40 for, they stand out for not doing that, for still making these finely-crafted single-player experiences that the Zelda series in particular is known for being.

Even if Breath of the Wild is still incredible (which I think we all know it's probably going to be) and everybody complaining still goes out and buys both game and Pass on day one to throw that away by sticking a Season Pass on what is really the last bastion of AAA headliners without upsells is equally crushing- and everybody who is disappointed about it is absolutely right to be.
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Feb
15
Posted by Ben at 16:08
We've reviewed a few Astro Port releases over the years. They specialise in bringing Japanese doujin shoot em ups to the west, and Zengeki Warp is no different

I can't say I know much about Zengeki Warp but we'll be taking a look at it over the weekend. Zengeki Warp is pretty cheap, £4.79 (€5.99), and I've invariably had a good time with the Astro Port games. There's a trailer below, plus a few screen shots

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GALLERY:
Full gallery (2)
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Feb
14
Posted by Ben at 16:53
Dear Esther: Landmark Edition has been out on the PS4 for a while now, and obviously the 'original' version has been out on PC for years. Well, if you bought the Steam version already and fancy replaying a tarted up version of Dear Esther then check your Steam library as you should have the Dear Esther: Landmark Edition added to it

you can also buy Dear Esther: Landmark Edition from the likes of GoG and Steam for £7.99. and if you're very lucky, you can also pick up one of the limited edition Limited Run region free physical edition.

Oh, and there's a free dynamic theme for the PS4 too
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Feb
14
Posted by Ben at 02:27
I don't think there's much I can say about Torment: Tides of Numenera, I can say we'll be covering the game more fully once it's released at the end of the month, and it's a very much, in the tradition of its predecessor, a story driven game.

As such there's a story trailer released from Techland and InExile, all set for when Torment: Tides of Numenera releases for PC, PS4, and Xbox One on the 28th February

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