Hidden Folks

Jul 03
Posted by Ben at 15:20

Hidden Folks has actually been out for a few months, I canít say that Iíve seen a lot of talk about it, I guess you wouldnít for a hidden object game. For whatever reason Hidden Folk has repeatedly cropped up on my Steam suggestions during the summer sale, so finally I caved in and gave it a whirl.

The easy comparison is Whereís Wally (or Whereís Waldo depending where youíre reading this), Hidden Folks gives you a sizable image, busy and bustling with lots of distractions, characters and objects move, itís all animated in some way. Youíve got a list of characters or objects at the bottom of the screen and you need to hunt them down to check them off. For some youíll be able to just spot them, matching the image at the bottom to the character placed somewhere in the picture, for others youíll need to use the attached description to work out where theyíre hidden.



In the early stages Hidden Folks features fairly small Ďmapsí, zooming out will let you see most of whatís there, and zooming in will give you the detail. This is probably Hidden Folks at its most fun, itís charming and the game gets a chance to show that. The inventive puzzles, characters hidden behind, under, or in things, they can be showcased here and be fun, later on thatís not the case. The maps eventually become huge, ultra busy, with needle in a haystack levels of detail. Itís impressive, I wouldnít say no to a screensaver or a wallpaper, but it can tip the balance from fun to frustrating. If you compare the desert level to the later factory level, the factory is set out in compartments, if one of the hidden folk is obsessed with tyres, it probably means theyíre hidden near some tyres, so scout around the map for some. Compare that to the desert, with its almost featureless landscape, finding everyone can be a bit of a chore

That being said, itís probably for the best you donít have to find everyone. Find enough folks and you can move on to the next map, so there is an argument that a lot of the frustration I felt playing Hidden Folks was my own doing for not moving on until Iíd found everyone. Itís also probably worth mentioning that while Hidden Folks isnít a multi-player game as such, itís the kind of game that lends itself to a few people working together, certainly I hit a wall a 2nd pair of eyes helped me get past.



All this being said, Hidden Folks didnít take me that long, and returning to a map after being stuck for a while meant I solved it. It took me around 4 hours to find everything, but I suspect binging like that isnít the best way to experience Hidden Folks. At £6, less in the sale, itís not exactly bank breaking, and there is a level of charm and humour to it. Once you complete the game thereís the promise of more content to come. So, while itís hard to get too excited about a hidden object game, Hidden Folks is certainly worth a look if youíre after a change of pace

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